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(I-SoftwareNews.Com, November 13, 2017 ) Over past few years there has been an increasing demand for online gaming. MMO games (massively multiplayer online games) are a computer games which is played by number of players simultaneously through internet and where thousands of players interact with each other’s. Players not only get to interact with each other and virtual world but can also participate in building the virtual world. Computation burden of maintaining a real-time virtual world, persistent connection and bandwidth requirements each of this place a remarkable demand on the system that host MMO games. Hence the operator needs to understand the dynamic nature of the player in order to manage their resources. MMO games includes some of the benefits such as project management, mental sharpness, conflict resolution and home networking.
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One of the factor driving the market for MMO games is increasing inception and usage of smart phones. Usage of smartphones is growing exponentially which has made a positive impact on the number of online games and in various types of MMO games. Due to the improve internet infrastructure in developing economies is directly contributing in the growth of MMO games adoption rates. In addition to this High innovation in gaming ecosystem is also fueling the growth of MMNO games market due to increasing technological advancement in video and audio device used in gaming such as improved wireless network connectivity, capabilities, HD displays and downloading has directly improved the adoption rate of MMO games. However, the factors hindering the growth of MMO games is increasing privacy threats that MMO gaming is facing is resulting in loss of revenue. Rising advancement in in gaming technologies may add new opportunity in the market for MMO games.
MMO Games Market Players:
1. Activision Blizzard, Inc.
2. Electronic Arts (EA)
3. Giant Interactive Group Inc.
4. NCSOFT Corporation
5. Ankama
6. NEXON Co., Ltd.
7. Gamigo AG
8. Tencent Holdings Limited
9. Jagex Games Studio
10. Ubisoft Entertainment SA
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MMO games is segmented on the basis of genre as MMO role play games (MMORPG), MMO first person shooter (MMOFPS), MMO real-time strategy (MMORTS) and Others (turn-based, simulation, casual MMO Games) and the market is further breakdown as platform which further includes mobile MMO game, PC MMO games and console MMO games. Similarly, the market is further segmented on the basis of revenue model as free-to-play games and pay-to-play games.
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Source: EmailWire.Com
Source: EmailWire.com
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